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[personal profile] inanedirk
So, let's see ... Steffi has been her not thinking ahead self lately.
I'd invited Chrischi over for Saturday. Plan was, I work from 12.00 to 15.00, then he's over at around 16.00 for some DVDs, games, internet, music, and pizza.
But then Steffi asked me if I could work from 21.30 to midnight instead - Well, since she'd accepted to tend the bar at a club on Saturday, it wasn't so much her "asking" as such. Anyway, in the end I was at work from 20.30 with Chrischi. We (i.e. Steffi, Chrischi, Bine, Michi and me) had pizza, then Bine and Steffi left while Chrischi and me stayed, and spent the evening at work watching DVDs, instead of doing just that at home. I wasn't exactly happy with that. Anyway, Chrischi is having a week off towards the end of March, so we'll try to repeat the whole DVD evening soon, and this time around I'll go visit him, so I won't be in town, or anywhere near work.

Anyway, we watched Hulk (the one with Edward Norton, good one), and then The Prestige. That one didn't sound all that interesting at first, but it's really really good, so go watch it if you get the chance.
Actually, just buy it on DVD, it's real cheap since it's not very popular. (by that I mean not a lot of people know this movie - IMDB users rate this as #83 of the top 250 movies of all time though).

I also bought <cough> three new computer games:
Mirror's Edge: This is basically a jump'n'run I guess. The concept was inspired by Parkour. Add to that a story of Totalitarianism and 1984, and you pretty much get this game.
Now, I'd been looking forward to this game. I was real curious about it, because I thought there was potential for a very good and innovative game, but also potential suction. Anyway, as it turns out, the developers did a very good job indeed. I'd say it's almost as innovative as Portal was back in the day (and sliced bread shortly before that).
The game has lots of puzzle aspects (as in, "how the hell do I get from point A to point B"), some of which quite difficult to figure out, others are easier by themselves but made difficult by the fact that guys with guns try to kill you, so you have to be quick about solving them.
Most of the opponents you encounter can, and should be avoided (you own character doesn't carry a gun). In some cases you have to get through one, or several though. In those cases you can try to knock them out by hitting them, or you can try to disarm them and then use their gun against other opponents (until the gun runs out of ammo).
Now, with all the different movements your character can perform, controlling her is a bit of an issue. It takes a few levels of gameplay before you really feel comfortable with controls, but then it's a lot of fun, so don't let the difficulties you have at the beginning dissuade you.
Next up, Dawn of War 2: I can't really say all that much about that yet. RTS of course, looks a lot like the first one, with better graphics of course. Gameplay differs too. If I remember correctly, there're no base building aspect anymore.
Anyway, I've only played one level so far. Looks promising.
And finally, Endwar: I haven't quite finished buying this one yet, so I can't really say, other than that it's an RTS and that it's got "Tom Clancy" in its full title.
The idea of voice controlling your units sounds very promising of course, but then we all know the state voice control is in - I can't stop imagining getting a friendly female voice mid-game saying "Sorry, I couldn't quite understand you. Who do you wish to attack?"
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