... It's been a week since my last entry in here. There was a time a few years ago when I posted several times a day ...
Anyway, not much has been going on in my life.
I've been playing Portal. Lots. I finish the game, and I go right ahead and restart. It's just that brilliant. And I don't just mean the innovative gaming concept there. I also love the way the story is conveyed. GLaDos is absolutely brilliant, and I love "Still Alive". So much in fact, that I now have it as a ringtone on my mobile. (I've also got a WCC wallpaper ...)
I haven't played all of the advanced chambers, or the trials yet, and I don't really intend to. Most of them seem to take the fun out of the levels and instead force the player to solve them in an un-"natural" and irritating way. There's a website that has video walkthroughs for the advanced levels, and I don't think I could even do some of those maneuvers. I'm also pretty sure that my computer isn't fast enough for me to perform them anyway. (What I mean is, you need the game to run real well in order to do some things, and it just doesn't run that fast on my machine, even in lowest settings).
And in-game developer commentary. Fun idea. I think they've used it before, in some HL2 variant (?). Anyway, the game engine related comments were too technical for me (collision detection between / through portals, etc). But the commentary from the level designers, and GLaDos' voice actress were very interesting. When playing, you don't really realise how much thought went into the game design. But the end result is a learning curve that is exactly right (for me anyway). I get easily frustrated with games that I can't seem to solve. Portal, to me, was challenging, but I never got too frustrated to go on ...
Anyway, I've said it a week ago, and I'll say it again: Try out Portal. Better yet, watch the trailer, then try it! And make very, very sure you hear GLaDos talk. There seems to be a bug for some people who can't hear her.
And when you're done, visit aperturescience.com. Do the survey, and log in using the login / pass you found in the game (if you managed to find it ...). Read up on the history of Aperture Science. Fun d;
And, of course, The Cake is a Lie!
Anyway, not much has been going on in my life.
I've been playing Portal. Lots. I finish the game, and I go right ahead and restart. It's just that brilliant. And I don't just mean the innovative gaming concept there. I also love the way the story is conveyed. GLaDos is absolutely brilliant, and I love "Still Alive". So much in fact, that I now have it as a ringtone on my mobile. (I've also got a WCC wallpaper ...)
I haven't played all of the advanced chambers, or the trials yet, and I don't really intend to. Most of them seem to take the fun out of the levels and instead force the player to solve them in an un-"natural" and irritating way. There's a website that has video walkthroughs for the advanced levels, and I don't think I could even do some of those maneuvers. I'm also pretty sure that my computer isn't fast enough for me to perform them anyway. (What I mean is, you need the game to run real well in order to do some things, and it just doesn't run that fast on my machine, even in lowest settings).
And in-game developer commentary. Fun idea. I think they've used it before, in some HL2 variant (?). Anyway, the game engine related comments were too technical for me (collision detection between / through portals, etc). But the commentary from the level designers, and GLaDos' voice actress were very interesting. When playing, you don't really realise how much thought went into the game design. But the end result is a learning curve that is exactly right (for me anyway). I get easily frustrated with games that I can't seem to solve. Portal, to me, was challenging, but I never got too frustrated to go on ...
Anyway, I've said it a week ago, and I'll say it again: Try out Portal. Better yet, watch the trailer, then try it! And make very, very sure you hear GLaDos talk. There seems to be a bug for some people who can't hear her.
And when you're done, visit aperturescience.com. Do the survey, and log in using the login / pass you found in the game (if you managed to find it ...). Read up on the history of Aperture Science. Fun d;
And, of course, The Cake is a Lie!